Stand against Skullsmasha. Return to Sharwin Duskwalker at the camp on Windrider Plain to the northwest when Skullsmasha has been defeated. Objectives: Skullsmasha (1)
Description: As you lean over to set fire to the foul-smelling effigy of the greenskins' barbaric lord, you hear a shout from one of the oafs coming from behind you:'Wot's dis den!? Quit messin' wit Mork!You fink yer strong, eh? You fink yer as tuff as me?! Well den, I'll just have to show you dat us orcs ain't 'fraid of none o' youz!''Come on, boyz! Crush dat puny 'un! Boyz? Where's me boyz!?''Oi, now you've made me really mad!'
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